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Space Marshales: Review

  • Posted by: gitechnologies
  • Category: ! Vitneta and Column

Despite the fact that mobile games have grown markedly over the past few years, situations when they can compete with computer-console brothers on equal terms, are still single. AND Space Marshales – The rare case when the project deserves a place in Steam, PS Store or Xbox MarketPlace – and has a chance to become a hit there.

Good, bad, cybernetic

The action takes place in an unusual universe – there are spaceships and cowboy hats, blasters and typical towns in the style of the Wild West, cybernetic mind and harsh mustachioed marshals – law enforcement officers. The main character, Bert, is one of them. Sent for some sinning resignation and reating the deadline for cryoturm, he receives a chance to return to his former life. To do this, you need to catch a gang of runaway criminals, better dead. The standard plot of westerns about the rebirth of a bad guy, in general.

Bert has a team, but the missions will have to act for almost a dozen missions alone – the comrades will appear episodically and will not have the influence on what is happening. Most of the tasks implies the shooting of a certain number of villains. It will not work to do this in effect – Space Marshales Still, a tactical shooter. It is very important to be able to go into the rear, carefully hide behind numerous shelters, wait and not stick out. Bert protects the energy shield from shots in the face, which is gradually being restored, but even he stops working after a pair of missing lines.

At first, the aiming system will interfere a little. A virtual stick is responsible for it on the right side of the screen, which needs to be pulled towards the target for the shot. It’s simply impossible to shoot the first half an hour, but as soon as you get used to it, all problems disappear, and the fun begins.

The missions are gorgeously planned and saturated with shelters, additional ways, and the possibilities for creating a steep shootout. Very often you can go to the enemy from an unexpected side and treat him with a lead in the back, taking off a lot more health. The enemies, however, are not too smart – having lost Bert, they stop aggressive patrolling, they may not notice a comrade who died nearby. But by the standards of a tactical shooter, they are trained excellently. The bandits will come to you from the back, hiding, will circle even around a small cactus and will be ready to keep the distance depending on the type of weapon.

For the handful of blasters

About “guns” and equipment should be told in detail – they are given special attention. You can simultaneously carry no more than two types of weapons. The first is easy: pistols, submachine guns, one-handed blasters. The second, respectively, is heavy: automatic rifles, sniper guns, shotgun. Plus, Bert has throwing shells – from dynamite checkers and Indian tomahawks to plasma grenades and mines. All this variety is mined in the process of passage, and the better the rating in the mission, the more a cool gift is proposed to choose at the end. The suit also plays a role – one body armor will increase the energy shield a half times, but will reduce the speed, the other is not at all equipped with protection, but the basic level of health increases with it.

For each mission, you can choose the most suitable equipment. Somewhere it is worth acting quickly and openly, so the best choice will be a noisy, but powerful and quick-firing machine, coupled with a heavy blaster and armor with an advanced shield, and for tasks where you need to move carefully, it is better to take a sniper rifle and a machine gun with a silencer. More often, of course

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, the second option will be found in which it is worth saving cartridges and checking the radar if someone is selected from behind.

One of the best episodes Space Marshales – Mass battles. Occasionally, liberated hostages perform on your side. Of course, they act as uncontrollable cannon fodder, but they distract good attention to themselves. There are still situations when Bert is between two lights, becoming a witness of a showdown between groups. At such moments, it is especially pleasant to shoot enemies in the back. Although you can wait until some break others.

The action looks very good. The game demonstrates detailed models of characters, juicy effects of shots, and even with a large number of fighters on the screen, nothing “slows down”. It is also nice that in the process there is a change of day and night, so that the same mission can be held both at dusk and under the bright sun of the cosmic wild West. There is an incentive for reproduction – of all the prize types of armor and weapons at the end of the task, only one. But in general Space Marshales – A fairly short adventure, and the ending of it offers to wait for the second episode. As the developers themselves report, it will be released in the spring.

Wait – and play the first episode – of course, worth. This is a rare in quality project for a hardcore audience, which usually prefers specialized platforms. Therefore, if you want to check iOS as a game device in a classic sense, Space Marshales – One of the best acquisitions.

Pros: Interesting universe;diverse gameplay;elaborate balance of weapons and armor;A combination of tactics, stealth and shooter.
Cons: The aiming system requires addiction.

Author: gitechnologies

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